Blank Frame is a first person surreal horror game with a look akin to early 2000's pc/ps2 games.
In the small town of Dim River, Henri wakes up in the middle of the night to a sudden and loud noise. A strange metal cabinet has fallen through the ceiling from the apartment above, effectively blocking his front door. The night life of the town goes on, oblivious to Henri's struggles as he tries to solve his predicament, perhaps not completely on his own.
The night is going to be long and peculiar...
Blank Frame focuses on atmosphere and story instead of constantly startling the player with cheap and unnecessary jump scares. Blank Frame is meant mainly for fans of slow paced surreal/psychological horror games and classic horror films.
The night will take the average player about an hour and a half to two hours to play through on your first attempt and is meant to be played entirely in one sitting. The game contains two endings that can be achieved individually depending on your choices throughout.
Gameplay is a combination of point and click and walking simulators with a dark and psychological tone. However, it is possible to die in this game. Thankfully chances to die are rare and can be avoided fairly easily so deaths do not feel cheap.
In Blank Frame you will...
- Experience a dark and winding story line, always unsure of what is coming next.
- Solve various puzzles that Henri faces to find his way out of predicaments.
- Face one of two endings based on your choices during this 1 1/2 to 2 hour long experience.
The team behind Blank Frame:
Riku Lempiäinen - Creator & Designer
Robbert van Bruggen & Johann Hackl (Gazers) - Soundtrack
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- OS: Windows 10
Memory: 4 GB RAM
Graphics: Nvidia GeForce GTX 760
- Storage: 2 GB available space